Proxy Success

Proxy Success

I could have sworn I posted this with my phone…

I got the things working correctly. Don’t instance the object itself, instance a group the proxy is a child of. Why this works is a mystery. But I once had a lecturer many years ago tell me that the golden rule of Maya is “If it doesn’t work, group it.”

Seems the dude was right 🙂

On another note – I’ve been working on a really fun project recently. When I say fun I mean fun technically. I’ve pulled out all my tricks using rayswitching, blurring the HDRI per Mia_Material_X shader, throwing area lights at everything and getting their stuff smooth, hell even getting geometry to light up using the mia_light_surface shader… NOT the builtin_light one, that sucks (for now). And it is looking VERY nice. I may post an image or two later once the project is over. We’ll see.

Reasons to work…

So there’s no Internet at the office today. What more of a motivator to carry on with my little project. I’ve not got to the story board yet but I am working on the plants.

Instanced them and and nothing is coming out at render… What the hell??

image

Oh well, I’m sure it’s some stupid switch I haven’t turned on or off…

First Shader Test

I’ve started a new project. I’ve seen many people do cars; I’ve never done one myself. So here’s my attempt. This is just a shader test. It’s going to be on one of those LONG American roads in the desert somewhere. I’m going all out, smoke, tire screeches, the whole lot.

I’d recommend downloading it and playing it in a loop.